
罗谦,男,博士
受教育经历
●2021.03-2025.04 马来西亚理科大学 计算机科学学院 工学博士
●2012.03-2017.01 中国科学院大学 工程管理与信息技术学院 工程硕士
●2004.09-2008.06 福建师范大学 软件学院 工学学士
教学工作
承担本科生《计算机导论》、《C程序设计》等课程的教学。
主要研究方向
●计算机游戏:强化学习与多智能体、图形渲染、服务器与客户端架构
代表性论著
●Luo, Qian, Tien Ping Tan, Daochen Zha, and Tianqiao Zhang. Enhanced DouDiZhu card game strategy using oracle guiding and adaptive deep Monte Carlo method. In Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, pp. 5972-5980. 2024. (CCF-A,第一作者)
●Luo, Qian, and Tien-Ping Tan. Improved learning efficiency of deep Monte-Carlo for complex imperfect-information card games. Applied Soft Computing 158 (2024): 111545. (SCI检索,第一作者,中科院Top期刊)
●Su, Yi, Jiashen Teh, Qian Luo, Kangmiao Tan, and Jiaying Yong. A two-layer framework for mitigating the congestion of urban power grids based on flexible topology with dynamic thermal rating. Protection and Control of Modern Power Systems 9, no. 4 (2024): 83-95. (SCI检索,第三作者,中科院Top期刊)
●Luo, Qian, and Tien-Ping Tan. Rarsmsdou: Master the game of doudizhu with deep reinforcement learning algorithms. IEEE Transactions on Emerging Topics in Computational Intelligence 8, no. 1 (2023): 427-439.(SCI检索,第一作者,中科院二区)
●Luo, Qian, Tien-Ping Tan, Yi Su, and Zhanggen Jin. Mdou: Accelerating doudizhu self-play learning using monte-carlo method with minimum split pruning and a single q-network. IEEE Transactions on Games 16, no. 1 (2022): 90-101.(SCI检索,CCF-C, 第一作者, 中科院三区)
联系方式及学术介绍
●Email: steven.luo.stanley@hotmail.com
●https://orcid.org/0000-0002-3824-6159